Море Спокойствия

Материал из Энциклопедия EverQuest II
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Моря Норрата
Море Холодных Ветров
Море Спокойствия
Нериусское течение
Море Туманов
Море Скрещенных Мечей
Море Ярости
Море Песков
Пылающее Море
Залив Гантака
Море Черной Воды
Клыкастое Море
Пролив Свободных вод
Котелковое Море
Пролив Двенадцати
Море Мертвого Штиля


Relative Island: All

This sea is nearly always sunny and with clear skies. It is the largest sea in the Shattered Lands and nearly all islands have direct access to it. The waves here are gentle and allow ships to skim across them with little resistance. This would be a wonderful place to sail if it were not for the lack of wind current. The winds blow far too gently in this sea. Many great ships must employ rows of oars and even magic to provide locomotion for their great hulking vessels that must pass through this sea to reach the Trade City of Freeport located in the Commonlands.

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Моря Норрата
Море Холодных Ветров
Море Спокойствия
Нериусское течение
Море Туманов
Море Скрещенных Мечей
Море Ярости
Море Песков
Пылающее Море
Залив Гантака
Море Черной Воды
Клыкастое Море
Пролив Свободных вод
Котелковое Море
Пролив Двенадцати
Море Мертвого Штиля


Relative Island: All

This sea is nearly always sunny and with clear skies. It is the largest sea in the Shattered Lands and nearly all islands have direct access to it. The waves here are gentle and allow ships to skim across them with little resistance. This would be a wonderful place to sail if it were not for the lack of wind current. The winds blow far too gently in this sea. Many great ships must employ rows of oars and even magic to provide locomotion for their great hulking vessels that must pass through this sea to reach the Trade City of Freeport located in the Commonlands.

необходимо закончить перевод данной статьи