Вампир (раса персонажей) (описание)

Материал из Энциклопедия EverQuest II
Версия от 15:50, 11 декабря 2010; ValleyKing (обсуждение | вклад) (Новая страница: «{{test}} THE FREEBLOOD Each year, the citizens of Norrath celebrate an event known as Nights of the Dead. Originated in the city of Maj'Dul, this festival honors th...»)
(разн.) ← Предыдущая | Текущая версия (разн.) | Следующая → (разн.)
Перейти к: навигация, поиск
Данная статья относится к игровому обновлению, которое в данный момент проходит тестирование.
Приведенная информация является предварительной и может быть частично или полностью изменена разработчиками при установке на игровые сервера.
Для названий зон, инстансов, НПС и мобов сделан вольный перевод с английского или наименование оставлено без перевода.
После установки контента на русскоязычные игровые сервера, названия будут приведены в соответствие с терминами локализаторов.
После установки обновления на игровые сервера вы можете проверить статью на правильность и убрать тэг {{test}} из кода страницы
Мы будем благодарны, если вы сможете проверить и другие статьи с тестового сервера - см. Категория:Test

THE FREEBLOOD Each year, the citizens of Norrath celebrate an event known as Nights of the Dead. Originated in the city of Maj'Dul, this festival honors the story of one frightful night when the dead walked the streets of the desert city, only to vanish by the morning's light. Now revelers will trade candies, don frightening masks, and tell ghostly stories all across Norrath in celebration of the event.

Recently, adventurers were given an invitation to travel to the village of Somborn in the Loping Plains. Many thought the invitation to be in the spirit of the holiday - the Loping Pains was, after all, a frightening place in and of itself, and not somewhere to be traveled lightly. Others, however, found the invitation intriguing, and left to pay the mysterious host a visit.

In the days that followed, rumors began to surface. There were rumors of memory loss, of strange disappearances, and most frightening of all, of otherwise strong adventurers turning up dead, slain by an unknown assailant. For a holiday that had always been largely benign, Nights of the Dead had taken a grizzly and frightening turn, and all signs pointed to the mysterious invitation from Somborn. Those lost were mourned when they never came home, and those that were found dead were buried. Some tried to look further into the strange host from Somborn, although few traces could be found.

If the story had stopped here, it would have been strange enough by itself. However, it took an even more ominous twist in the weeks that followed the last days of the Nights of the Dead. The graves of the dead, left to their final rest, were disturbed. The sites were dug up, and the bodies exhumed. None could account for the macabre disappearances, and no culprits could be found. Whispers began to point at cults of the dead, using the bodies in terrible rituals, or opportunistic necromancers looking for strong, fresh bodies for their magics. Other rumors, however, said these graves were opened from the inside... and that the dead walked away from their own tombs.

For a while, nothing more happened. Some forgot about the events, simply chalking the stories up to a collective hysteria following the Nights of the Dead. The calm, however, was short lived. Reports soon surfaced of lone travelers being attacked and found with their blood drained, of cattle slaughtered, and of shadowy figures moving in the darkness. Nowhere appeared safe - both the cities of Freeport and Qeynos heard the whispers, and slowly anxiety grew with the citizens. Then as suddenly as they started, the reports stopped.

However, the rumors continued. Vampires were in the cities, or so the stories were told. The stories grew into theories that the governments knew about the vampires, and that they had not only allowed them to roam freely, but had facilitated their integration. Requests for information were denied by the courts, and a collective anger began to stir among the citizens - those in charge knew something, and they weren't talking. The simmer would become a rolling boil...


The Freeblood vampire race will be available through the Velious Winter Rewards promotion for qualifying EQII subscribers and EQ2X Gold and Platinum members as part of the February reward. (See link for details.) For those who don't want to wait that long, the race will be available on the Marketplace in late December. Stay tuned for more details!

We've got more info today about the new Freeblood playable vampire race that's coming to EverQuest II! Read the initial lore story we shared yesterday at this link, then be sure to check back next week when we'll have additional details and a new lore story that explains even more about this new race and its place in Norrath.

We also have some new screenshots to share, showing a variety of looks, and some of the special features available with the Freeblood. Because the nature of an MMO is ever-changing, we're not necessarily done with the appearance of the vampires yet. There may be more adjustments and it's still a work-in-progress, but we wanted to share a sample of the current state of the race's female appearances.

One of the special features of the Freeblood is a Racial Trait, “Reveal Inner Self,” which lets the character change from attractive to demonic in appearance. Another Racial Trait, "Bloodletting," grants a minor Lifetap spell to occasionally drain health from targeted enemies.


Another feature of the Freeblood race is a new hand-to-hand combat animation set. In addition, it will include a special “invisible” appearance weapon that lets the character use these combat animations, even if they’re wielding a sword and shield.

Check EverQuest2.com again next week for more information about the Freeblood, how they react to sunlight, how they are treated by the citizens and guardians of Norrath, and how they live amongst the people.

Данная статья относится к игровому обновлению, которое в данный момент проходит тестирование.
Приведенная информация является предварительной и может быть частично или полностью изменена разработчиками при установке на игровые сервера.
Для названий зон, инстансов, НПС и мобов сделан вольный перевод с английского или наименование оставлено без перевода.
После установки контента на русскоязычные игровые сервера, названия будут приведены в соответствие с терминами локализаторов.
После установки обновления на игровые сервера вы можете проверить статью на правильность и убрать тэг {{test}} из кода страницы
Мы будем благодарны, если вы сможете проверить и другие статьи с тестового сервера - см. Категория:Test

THE FREEBLOOD Each year, the citizens of Norrath celebrate an event known as Nights of the Dead. Originated in the city of Maj'Dul, this festival honors the story of one frightful night when the dead walked the streets of the desert city, only to vanish by the morning's light. Now revelers will trade candies, don frightening masks, and tell ghostly stories all across Norrath in celebration of the event.

Recently, adventurers were given an invitation to travel to the village of Somborn in the Loping Plains. Many thought the invitation to be in the spirit of the holiday - the Loping Pains was, after all, a frightening place in and of itself, and not somewhere to be traveled lightly. Others, however, found the invitation intriguing, and left to pay the mysterious host a visit.

In the days that followed, rumors began to surface. There were rumors of memory loss, of strange disappearances, and most frightening of all, of otherwise strong adventurers turning up dead, slain by an unknown assailant. For a holiday that had always been largely benign, Nights of the Dead had taken a grizzly and frightening turn, and all signs pointed to the mysterious invitation from Somborn. Those lost were mourned when they never came home, and those that were found dead were buried. Some tried to look further into the strange host from Somborn, although few traces could be found.

If the story had stopped here, it would have been strange enough by itself. However, it took an even more ominous twist in the weeks that followed the last days of the Nights of the Dead. The graves of the dead, left to their final rest, were disturbed. The sites were dug up, and the bodies exhumed. None could account for the macabre disappearances, and no culprits could be found. Whispers began to point at cults of the dead, using the bodies in terrible rituals, or opportunistic necromancers looking for strong, fresh bodies for their magics. Other rumors, however, said these graves were opened from the inside... and that the dead walked away from their own tombs.

For a while, nothing more happened. Some forgot about the events, simply chalking the stories up to a collective hysteria following the Nights of the Dead. The calm, however, was short lived. Reports soon surfaced of lone travelers being attacked and found with their blood drained, of cattle slaughtered, and of shadowy figures moving in the darkness. Nowhere appeared safe - both the cities of Freeport and Qeynos heard the whispers, and slowly anxiety grew with the citizens. Then as suddenly as they started, the reports stopped.

However, the rumors continued. Vampires were in the cities, or so the stories were told. The stories grew into theories that the governments knew about the vampires, and that they had not only allowed them to roam freely, but had facilitated their integration. Requests for information were denied by the courts, and a collective anger began to stir among the citizens - those in charge knew something, and they weren't talking. The simmer would become a rolling boil...


The Freeblood vampire race will be available through the Velious Winter Rewards promotion for qualifying EQII subscribers and EQ2X Gold and Platinum members as part of the February reward. (See link for details.) For those who don't want to wait that long, the race will be available on the Marketplace in late December. Stay tuned for more details!

We've got more info today about the new Freeblood playable vampire race that's coming to EverQuest II! Read the initial lore story we shared yesterday at this link, then be sure to check back next week when we'll have additional details and a new lore story that explains even more about this new race and its place in Norrath.

We also have some new screenshots to share, showing a variety of looks, and some of the special features available with the Freeblood. Because the nature of an MMO is ever-changing, we're not necessarily done with the appearance of the vampires yet. There may be more adjustments and it's still a work-in-progress, but we wanted to share a sample of the current state of the race's female appearances.

One of the special features of the Freeblood is a Racial Trait, “Reveal Inner Self,” which lets the character change from attractive to demonic in appearance. Another Racial Trait, "Bloodletting," grants a minor Lifetap spell to occasionally drain health from targeted enemies.


Another feature of the Freeblood race is a new hand-to-hand combat animation set. In addition, it will include a special “invisible” appearance weapon that lets the character use these combat animations, even if they’re wielding a sword and shield.

Check EverQuest2.com again next week for more information about the Freeblood, how they react to sunlight, how they are treated by the citizens and guardians of Norrath, and how they live amongst the people.